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Tuesday, 15 February 2011 14:18

Music Hack Day NYC Winners: Invisible Instruments, Crowdsourced DJs

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Music Hack Day NYC Winners: Invisible Instruments, Crowdsourced DJs

What happens if you take a couple hundred programmers and hackers and fuel them with caffeine, pizza, beer and Wifi for an entire weekend? The Music Hack Day series, which stopped off in New York City this past weekend, attempts to find out.

The answer is clear: As they did last time, these music technologists self-organized into groups to build a truly remarkable range of functioning digital music technologies — everything from Valentine’s Day music players that build playlists based on your beloved’s name and interests to an app that plays the ideal music for any group gathered at a venue using FourSquare check-ins.

It’s hard to say how long it would take actual companies to conceptualize and build these technologies, but it would surely take longer than one weekend — such is the power of the crowd, especially when that crowd is made up of the talented scientists, engineers and builders who gathered at Manhattan’s General Assembly for Music Hack Day New York.

The official judges (including every single attendee, in classic crowdsourcing style) chose three winners to receive top prizes of $5,000, $3,000 and $1,000. In addition, sponsoring companies awarded prizes in categories listed below. We’ll get to some of the other hacks, which were no less fascinating, later in the week, but the following hacks stood out from the field:

With a Nintendo Wii controller in his left hand and an iPhone in his right, Tim Soo wowed the crowd with his collection of invisible musical instruments, including a violin played with (of course) an invisible bow, a phantom drumset, and a literal air guitar.

Soo presented the guitar at Music Hack Day Boston, but he has made lots of progress since then — just listen to the gasps from the crowd as he bows the violin, above — so attendees awarded him the top prize anyway. His system takes the physical inputs from the Wii controller and iPhone and applies them to a custom Max/MSP program to create the resulting sounds. Stradivarius himself would have been impressed.

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