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Thursday, 18 November 2010 13:00

MJ Is Set to Thrill on Game Consoles

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Illustration: Siggi Eggertsson

Illustration: Siggi Eggertsson

By the time of Michael Jackson’s death in 2009, his name had become a punch line. His years as a great entertainer had been overshadowed by court cases, lavish spending, and excess cosmetic surgery.

But even his harshest critics probably once attempted to moonwalk across their living room. Realizing this, makers of the new game Michael Jackson: The Experience are aiming to rekindle the King of Pop’s legacy as a performer by teaching the videogaming masses his supernatural moves.

Turning a pop star’s fancy footwork into the next Just Dance craze isn’t easy, especially if said star isn’t available to teach his tricks in person. To capture the steps and gestures that players will mimic, designers at Ubisoft spent more than six months using 3-D cameras to film dancers, including longtime Jackson choreographer Travis Payne, as they reenacted the pro’s maneuvers. They also logged countless hours watching old Jackson clips, just as every fan with a homemade sequined glove did for years. The effort paid off. “Nearly half of the team can now successfully moonwalk,” game producer Antoine Vimal Du Monteil says. The fruit of their legwork—set for release in November for Wii, DS, and PSP—is a rec-room-ready romp that gives step-by-step dance instructions for jams ranging from “Beat It” to “Who Is It.” The Xbox 360 version comes out in early 2011, along with a variant for PlayStation 3. It will be one of the first games to fully integrate with Microsoft’s Kinect system, which lets it track each player’s slides, kicks, and crotch grabs and display them onscreen. Finger tape sold separately.

Authors: Angela Watercutter

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