Ms. Splosion Man takes the formula from the previous Splosion Man game and expands on it. There is a demo available, so you can give the game a try if you’d like.
All these things are true, but they feel dismissive, as Twisted Pixel has packed the game with content, options, game modes and fun things to do. If you don’t like the game’s core ideas, none of this matters. If you’re a fan of platforming with a side of mayhem, this is a feast of content.Ms. Splosion Man is a being of pure energy, born out of an accident in a lab, and she’s content to be girly and blow up through a series of increasingly challenging levels. You can ’splode three times before having to stop and recharge, and the game throws all kinds of obstacles your way to stop your forward progress.
The game also now offers an overworld map — reminiscent of Super Mario World — complete with harder-than-average levels and secrets to unlock by exploring the levels.
There are 50 single-player levels to master, and you can race against the ghosts of your friends to beat their times. There are leaderboards to compete against as well, and it’s fun to practice each level to find quicker paths and even secret exits. Not to mention there are shoes to collect. In case this isn’t enough, there are 50 multiplayer levels to play with up to three friends, and there is also a “2 girls, 1 controller” mode where one person can control two characters at once. This isn’t easy, but it is fun, and makes for a nice bonus.
In case you want more, Twisted Pixel has announced that there will be new content for the game every week, with incentives to keep you playing.
This system is explained in detail in the launch announcement.
“TMS, or Title Managed Storage, is a special feature of the Xbox Live service that allows Twisted Pixel to present free extra Challenges for the players on a regular basis. These week-long Challenges appear off of the Main Menu and take a level from the game and give it special rules and new content,” Twisted Pixel said. “There’s no predicting the effects of TMS, you just have to adapt to the new rules and do your best to survive until the end.”
These levels will have special leaderboards, and the best players could win real-world or virtual prizes for their efforts. This is a game that’s going to stay fresh for a long time.
This is a game that’s going to stay fresh for a long time.
There are few annoyances here, including a sometimes frustrating save-point system that can feel more like a middle finger than a helping hand. If you fail a section too many times, the game gives you the option to skip to the next save point, but then you’ll also receive a punishment in the form of a larger rear end. Feminism!
The movement also feels imprecise in sections, leading to some controller-throwing moments. This is always going to be a part of a game where you jump by exploding, but after the rock-solid controls of Super Meat Boy, I feel almost spoiled. For most of the game the controls and animations are fine, but when they become an issue, it can get under your skin.
Still, the game is a great time, and will often introduce new concepts that expand the gameplay. Sections where you can explode as many times as you’d like add an extra level of tension when you’re dodging electrical panels, and you’ll be thrown around the levels by ziplines, barrels and cannons that send you screaming through the air. This is a game that’s larger in scope than Splosion Man, and that’s a good thing.
For $10, this is an amazing deal for a game with so much to do and enjoy. Get some friends, do each other’s hair, talk about relationships, and turn some scientists into steak.
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