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Vendredi, 22 Juillet 2011 17:48

An iPad University: Giving It the Old College Try

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An iPad University: Giving It the Old College Try

When you think of an online degree, you might imagine a pajama-clad thirty-something, clicking through slides on a text-filled screen, occasionally watching an instructional video or lecture to spice things up. According to University of Southern California’s Melora Sundt, that picture is all wrong.

USC has recently teamed up with New York based TouchAppMedia and 2tor,Inc. to introduce the first mobile app for higher education. It rolls an assortment of technologies resembling Skype, Facebook, and Twitter into a virtual school experience. Video chat with a classmate on the bus, receive push notifications when a professor posts a new grade, share notes on the course “wall.” It’s the most portable development coming out of USC’s successful online masters degree program in teaching, dubbed MAT@USC.

“You can do everything on the iPad app that you could do on your laptop,” says Sundt, associate dean of academic programs at USC’s Rossier School of Education. Since USC first launched MAT@USC four years ago, over 1,500 students have enrolled in the program.

Now, let’s face it, online education isn’t exactly new. Typing “online degree” into Google gets you over 58 million results. Besides the well-known University of Phoenix, there are all sorts of online degree programs that promise a convenient, high quality education. Yale and MIT have recently put many of their lectures online, and iTunes U and Academic Earth offer resources from many top schools. Last year saw an unprecedented jump of almost a million more students studying online, according to the 2010 Sloan Survey of Online Learning. What makes MAT@USC different?

Actually, that’s the wrong question. MAT@USC’s strength is what makes it similar – to a real school.

“It’s got all the upsides of the classroom,” says said Khanan Grauer, the CEO and founder of TouchAppMedia, “you’re just not physically attending school.”

An iPad University: Giving It the Old College Try

When students enter the online “classroom” – whether on their iPad or laptop – they see a Brady Bunch style grid of live-stream video headshots of 10-12 students and the professor. During class, which is scheduled several times throughout the week, students can take notes, view slides, discuss questions on a Twitter-like chat pod, break into groups, or virtually “raise their hand” to answer a question. In other words, they can do most of the activities they would in a normal classroom. Only in this scenario, their classmates might be sitting at a desk in rural Kansas – or Japan.

Outside of class, students can view their wall (similar to Facebook’s wall), check their class schedule or grades, catch up on missed reading or watch a supplementary video, or join any number of thousands of online social groups or communities.

“Students are pretty comfortable using a computer to socialize,” says Grauer. “This is an extremely rich experience.”

And it’s not just MAT@USC’s new tools and technologies that closely approximate the grad school experience – it’s also the price tag.

“This is not a cost-saving initiative by any stretch,” says Sundt. While critics often disparage online education for being just another belt-tightening measure, USC has actually hired more teachers since the launch of the online program, and the cost for students is the same. For a campus tight on space, the benefit is that those students don’t take up any more physical room.

But is something valuable lost without real face-time in a physical classroom? Some critics argue that education must be more than just interactions with a smart screen – it’s about personal connections in a social space. Sundt thinks that many of those concerns, while perhaps more relevant for K-12 education, don’t really apply to the typically much older students pursuing a higher education.

“By the time you’re in grad school,” she says, “hopefully you’ve got good foundation of social skills.”

On the technology side, Grauer says that the biggest downsides to MAT@USC’s mobile app are content creation (it’s hard to type papers on an iPhone) and file sharing (documents created on the iPad can’t be transferred easily to different apps). But as new technologies come along to streamline the online learning environment, he expects those experiences to improve. At the very least, we’re way beyond online worksheets and pre-recorded lectures.

“There’s still a lot of folklore out there about what online program is,” says Sundt “it’s a far more exciting and interesting experience.”

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