Mardi 24 Septembre 2024
taille du texte
   
Vendredi, 08 Octobre 2010 00:53

Play Vintage Text Adventure Games on Your E-Reader

Rate this item
(0 Votes)

Enterprising gamers are formatting vintage text-based adventure games such as Zork I, II and III for the Kindle and other dedicated e-readers.

“Many people cut their teeth on the

imagination-fueled text adventure games released by Infocom back in the ’80s,” PortableQuest’s edman writes at MetaFilter. “Whispernet combined with the handy keyboard and the limiting browser made the Kindle perfect for text-based adventures.”

Everyone agrees that E Ink screens render text beautifully. E-readers’ slightly older but tech-inclined demographic definitely includes lovers of vintage games. And the ability to save and reload games using Amazon’s Whispernet is a nice feature.

Are the Zork games at times frustrating? Yes — maybe even more so on the Kindle, where text entry isn’t as fluid as on a full keyboard. (You occasionally have to enter in numbers, and the alt+Q=1 shortcut is a lifesaver there.)

Are they immersive and addicting? Yes. And I’m not even very old: These games and I are about the same age.

Text adventure games on the Kindle could benefit from including a few images here and there and introducing slightly more intuitive gameplay while staying within the text-based-adventure genre. There’s no reason why mid-to-late-80s RPGs, like my beloved Ultima and Wizardry series, couldn’t be made to work on the Kindle. And that, my friends, is the future of Kindle gaming — just 20-odd years too late.

Hat tip to Oliver Hulland.

See Also:

Authors: Tim Carmody

to know more click here

French (Fr)English (United Kingdom)

Parmi nos clients

mobileporn