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Wednesday, 21 December 2011 12:30

Making Flat, Mid-Century Comic Book Characters Look 3-D for Tintin

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  • 12:30 pm  | 
  • Wired December 2011

The elaborate motion-capture animation in Steven Spielberg’s new movie, The Adventures of Tintin, belies the simple lines of the original Belgian comic books. In the film, the eponymous young reporter (plus plucky dog Snowy and the hard-drinking Captain Haddock) embark on the globe-trotting adventures that readers will remember from The Crab With the Golden Claws, The Secret of the Unicorn, and Red Rackham’s Treasure. But visually, the films have to evoke the books without looking exactly like them.

Georges Remi—who under the name Hergé wrote and drew Tintin—was known for fine linework and a clear drawing style. His backgrounds were intricate, but his characters looked cartoony. “The characters didn’t have to fool the eye because the places felt real and concrete,” says comics critic Douglas Wolk. In a 3-D movie, the rules are different. Here, Joe Letteri, the film’s visual effects supervisor, shows how Tintin went from page to screen.

pl_screen_tintin_f

More natural faces
The animators toned down Hergé's movements and made his faces more realistic. "Hergé always put the eyebrows higher up," Letteri says. "We couldn't do that because it would just look freaky." Switching this scene to nighttime worked better with the film's condensed story line and made it look more dramatic.
Movie photos: Weta Digital LTD., © 2011 Paramount Pictures

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